Zula Teaser Trailer Bullets Shot

Format: Full 3D
Role: Generalist TD
Type: Game Trailer
Year: 2019
Softwares:
Autodesk 3dsmax
Sitni Sati's FumeFX
Adobe After Effects
Zula Bullets Shot
Zula Game Trailer Bullets Shot

ZULA is a multinational free-to-play online first-person shooter video game develpoed by MadByte Games.The game has localization development teams in other countries as well. Iran local dev team is Sourena Games & ZULA is published locally by Sargarme.


Shot Structure

The shot had to be a close-up slow-motion take of some couple of bullet shells, dropping to the ground. This project's contractor was Bluejay Production House and the whole shot was done by me.

ZULA DBS Base

Approach

The whole shot is build in CG, Bullet shells are dropped using RayFire Studio's rigid body engine solution "Bullets" in Autodesk's 3ds max.

Scene was built with a compositor in mind, so all the passes that would be needed in the workflow was rendered so we could skip the baked DOF & MB at render time to meet the deadline asap.

ZULA DBS Composite Passes

Smoke

For the smoke pass I used the famous FumeFX plugin. Although the smoke pass has a very subtle effect on the final shot, I still put it in consideration to make the overall look of the shot more interesting at the end.

ZULA DBS FumeFX

Final results went through some tweak and color corrections, so the whole process could be done in 4 days.

Breakdown

For more information on ZULA Iran, you can visit their Official Website.