At the time I've been a generalist in Pida I had a battleship asset to create as a highly detailed model so it can be used as the environment for Operation Morvarid animation. It became a joyful experience for me to have 3 weeks to create it, which indeed was a lot of time to spend over details. I was responsible for the modeling and unwrapping the uv's. However, It became a hobby to doing some texture stuff and see how it might become if I'd be the one who textures it :D!
Modeling process is very joyful. Just knowing the fact that there's a “nothing“ and it's going to be “something“ is more than enough for me to keep up with it!
The fact that I'm still playing around with the textures and look of the ship, leaves me with an undone page here containing some WIP images for further updates. In the meantime, I'll be progressing the ship as a hobby whenever I got the time :)
Pendareh International Digital Art studio (PIDA for short), is managed by Reza Ansarin as Chief Executive Officer & Founder. He's a nice and totally cool-headed guy whom I enjoyed working with on this project.
You want to see more from Pendareh International Digital Art? Check out their official home here.
Alireza Akhbari whom I learnt a lot from during my career over the years supervised Pida animations back then.
Here is Alireza Akhbari's official homepage if you're curious to see his amazing stuff.